Students will understand how computers learn from examples through supervised and unsupervised learning.
Learning objectives · 3
Materials Needed
Space Needed
Flat table or floor space for arranging hexagons
Students will understand how computers learn from examples through supervised and unsupervised learning.
Students receive hexagonal cards with key concepts, people, events, or ideas. They must arrange the hexagons so that touching sides represent connections, then explain why they placed each hexagon where they did. No single "correct" arrangement exists. The value is in the reasoning and discussion.
Learn about this methodologyTime Range
25-40 min
Group Size
12-32
Space Needed
Flat table or floor space for arranging hexagons
Bloom’s Level
Analyze, Evaluate, Create
Peak Energy Moment
The 'Resumes' scenario feels like a mystery to solve. Students love pointing out the 'stupidity' of a smart machine.
The Surprise
The 'Aha!' moment usually happens when students realize 'Profit' and 'Fairness' are often pulled in opposite directions on their map.
What to Expect
Expect high engagement as they physically move cards and argue over which connection is 'more right.'
When your class is in the room
Launch puts you into the Co-Teacher view - live timer, step-by-step facilitation, in-context tips. You can step back to this overview anytime.
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